More modifications. Fixed the proportions. I was eyeballing it a bit before, but I decided to use a stack of heads just to be sure. I also finished the arms. The triceps aren't detailed, but I can fix that later. What's important is I studied them and understand them better now. I started roughly adding in the muscles on…
The trouble with having modeled the muscles separately to memorise them is, dynameshing them together creates gaps. It's making it a bit of a hassle; I keep encountering sudden holes in the mesh even in places that shouldn't have them, or awkward nooks and crannies. I've done some damage while trying to fill and patch…
Well, I more or less did the last of the muscles. I added a bit of detail on some of them just for fun, but not all. Kind of just procrastinating, if I'm to be honest. I've merged them onto one subtool for now, for convenient editing; there were some things bothering me I really should've noticed earlier that didn't, which…