@Alex_J thank you very much for your explanation. Your answer helped me identify the issue with the phong shading happening with Cinema 4D yesterday. I'm beginning to see the importance of using real-world examples to practice on. @frankpolygon thank you for the welcome to the forums! My apologies for having posted in the…
@tomatthefarm Welcome to Polycount. Consider checking out the forum information and introduction thread and the dedicated modeling question thread. If the legs of the tripod are supposed to be made from square tubing then the issue is the surface produced by the intersecting shapes can't be coplanar. The joint between the…