@Alex_J thank you very much for your explanation. Your answer helped me identify the issue with the phong shading happening with Cinema 4D yesterday. I'm beginning to see the importance of using real-world examples to practice on. @frankpolygon thank you for the welcome to the forums! My apologies for having posted in the…
reason I asked is because i thought maybe you were doing a weapon tripod or something like that, in which case all the parts would be separated. In general its best to model things same way they are constructed in real life as far as is practical. in any case, i am not the expert on this stuff you should probably take it…