Yeah, I think the mistake that many people make is to assume that for 3D generative AI to work, it would need massive amount of 3D models to train on. I think this is incredibly short-sighted, because generative 2D can already create convicing pictures that look like perfect renders (see above). Hence extracting…
The auto retopo modifier in latest 3ds Max is already solving this problem, imho. It makes really nice looped topology, with very little user guidance needed. The current problem I see with AI models is the baked in lighting, no PBR textures, blurry transitions between material types, no bottoms, poor handling of high…
These are like estimations from last year At current pace and recent breakthroughs 1 year max that you get 80-90% quality photoscan style assets which are usable AI image generation evolved from "kinda usable" to "1 word photorealism pixar quality" in a couple months I mean just look at this https://styledrop.github.io All…
I will be the sceptic one here to balance it out then. AI will generate nice models for sure, but I expect it to be similar to what's going on with image generation atm - it's amazing if you don't really care what you get and just want a pretty picture. If you have very specific goal it can be a lot of frustration. Maybe…