Hello everyone. i got a problem everytime i try to edit 2 normal maps togther in photoshop. after i export my final normal map and view it in substance it shows with alot of artifacts and kinda pixilated tried to export it with huge scale same problem i also tried to disable sRGB in export settings also same problem.
I get what you're trying to do - I see this all the time. What you have after this process is a normal map that doesn't work with your mesh regardless of whether you use averaged normals or not . Bad practice aside though.. I don't think thats necessarily the root of the artefacts in your original image - there's a better…