Hi, i am creating 3d character artwork for my personal project, work in progress... so i want him to look directly to the camera from which im rendering my main shot. How to do it ? i centered cluster in the both eyes and then snapped locator in each of them in the middle of the eyes
You are asking how to rig them? https://www.youtube.com/watch?v=4G2ffEOmbuo&themeRefresh=1 If just doing a simple pose or even a simple animation, you can just keyframe the vertices. Select all verts of the eye, set a keyframe at default position, go to another frame, rotate the vertices so that eye faces desired location,…