I'm pretty sure you have to specify an output size if the graph is relative-to-parent - I'd expect the same to be true for bit depth. there's not really anything useful you can do to simplify the pixel processor you only need the pixel processor though, the rgba split/merge stuff is redundant cos the pixel processor is…
the specific output settings should be handled by the plugin although if you set absolute parameters (eg. bit-depth/dimensions) in the graph they will carry through assuming the plugin supports them. Only the pixel processor itself needs to be 16f/32f in this case - what goes in and out can be handled as normal 8/16bit…
Thanks for this. I’ll remove those nodes. Are there any options for dithering to 8bit vs not? Thinking I should probably set the graph to 32f from the start, not restrict to 8bit. So then you could feed a 32bit or 16bit or 8bit source. Anyhow thanks again.