it's a little convoluted but here goes. on the target object (the one you want to align to) add a custom attribute from Animation::Parameter Editor... called vert make it of type integer, ui spinner, from 1, to 999999, default 1, width 64. Press Add. now select the aligned node. in the motion panel select the Transform…
as a macroscript tool, select the object to align then pick the target when the macro is run. changed it slightly for the ca is now on the align object so multiple objects can align to a single target it's worth noting that to return the objects to a "normal" state you'll need to reset the transform controller back to the…