I encountered a problem when importing the st. file into Unreal Engine 5. When I added the Wind Directional Source in UE5, the tree didn’t move. I wonder which step I did wrong. I tried many ways to fix it but haven’t resolved the problem yet. -I tried to add Speedtree or Speedtree Wind node to the World Position Offset in…
Thank you for replying! I checked the 'create materials' box when importing into Unreal. But somehow, inside the shader, it doesn't have any SpeedTree node created. Based on that, I manually added the SpeedTree node to the World Position Offset to all shaders/materials and adjusted the options on the left, and it works!…
You need to have the materials setup correctly with the speedtree nodes. There's several different configurations you need. If you have "create materials" checked in the speedtree import options it'll auto-create some materials that will work. After you've done this I'd look at the shaders it makes and see what they're…