Needs horns, eyes, eyebrows, etc - pretty happy to have the basemesh in UE5 though. Face is 1k, body 2k, wings + tail 2k. The months of sculpting paid off I think. 2 down, 2 more races to go. https://youtu.be/S7BFdypG2YE Have a great week!
Removed the heavy scale detail from the face, we got a bit too horny last week; removed unnecessary horns that would interfere with clothing and armour systems. Worked on better horn>hard scales>soft scales>skin transition. Reworked head and neck scales to be less pointy and jagged. forearms were tedious, wings were a…
Didn't get a lot done last week. I've been trying to reset my circadian rhythm to something resembling normalcy; like going to sleep at 2:00 instead of 10:00 - but it's not working. Will try harder, maybe inject weed or rub my eyeballs with cocaine - the kind of stuff zoomers these days do, idk https://youtu.be/67LXr0ROItE…
It's exciting seeing the races come together. The Infested still need work, as do all of the races. I plan to add mycelium (hair cards) growths, drool strands & all that fun stuff. One thing that stands out to me is proportions; they're all too similar. Secondly, colour balance; when I bring them into substance I'll need…
Hi there! So after getting a bit of industry experience, I thought I'd like to make the transition & expand my skillset from an artist to that of a more well-rounded game developer; to both fill gaps in my skillset and to help turn this industry around for the better. This Sketchbook will be dedicated to the project I'll…