I'm currently using blender to do some animation for Unreal 5. I normally use Maya and have experience animating with 3dsmax and motion builder. here's an example of some blender created animations: https://twitter.com/sprunghunt/status/1610129567657889792?s=20 It works pretty well. I'm using the auto-rig pro addon and…
Hi :) Blender and Unreal Engine 5 (UE5) can work very well together. Blender is a powerful 3D modeling software that can be used to create assets for UE5. UE5, on the other hand, is a solid game engine capable of handling complex scenes and animations. There are several ways to import Blender assets into UE5. One common…
I'm starting an indie project and I'm thinking about leveraging Blender in place of Maya. I'd be using it to model assets, animate characters, render concepts, and export into Unreal. I have close to 20 years of experience with Maya, but Blender's come a long way. Has anyone used it in their pipeline? What issues have you…
20 years in another program is a lot of muscle memory to fight against. Agreed with thomasp, if I may add, those performance issues come especially while being in edit mode.(actively editing vertices,edges,polys) Sculpt mode and object mode can handle heaps more data. Another pain point compared to other programs is the…