Yeah, I usually work in orthographic. ^^ And yep, I have a copy of Anatomy for Sculptors; have it right next to me. I've also been using a European skull scan from the 3D Scan Store and checking that over in split screen mode. Plus, I have a model of a skull on my desk. :)
I agree his head-to-body proportions are a bit off if the intention is to have a taller character. There are a few other things that could be revised, but the most important is a structural mistake in the head which immediately stands out, specially in profile: Ear placement. Unfortunately the skull you're using is missing…
Hi. Welcome to my digital sketchbook. I hope I go about this right. I specialise in characters and I'm aiming to focus on real-time for my portfolio. I'll be using this to log my progress with a new project I'll be starting. I'm planning on making my first ever mech/robot. Due to the time-frame I have, I'm not planning on…
It's been a while since my last update. This is more of the progress in Fusion... Most of the secondary and even tertiary shapes (bolts, rivets etc.) have been done. There's only a bit more left to do until mirroring everything and taking it into ZBrush. :) Also got my geek on and managed to get the Death Egg Battle toy…