Nice stuff Neox anyhoo I have been messing with Blender Geometry Node hair and this is my first attempt. There is so much more you can do with it, but I am impressed so far Clump and frizz are now modifiers ( geometry nodes) and the curve sculpting is pretty good too. I think combining this with the Latest version of Hair…
Fully Procedural Landscape created in World Machine. Inspired by winter! The node system allows you to adjust to create a huge amount of variation! https://www.artstation.com/artwork/8wQa1n
Trying to coomplete this model with some details, that I awalys sucked to make. And trying out what to make next. Started a lot models, but none of then works in my portfolio right now, too many sculpts :(
good job feels very nice! i made so me progress on my asset, while doing just the bust my wife asked if i could add some cloth... so i might as well just do the whole thing...will need to figure out a way to get the triangular shapes into that cloth, that is one part i didn't lkke about the artdirection of the game, the…
I started working on a project a year ago, at the very beginning I wanted to make a web version of an escape game in a haunted house. As I developed I added websockets to make the game multiplayer. And finally my initial project turned into a multiplayer virtual art gallery. I am currently working on the VR mode. Tadaaa,…
Been working on a new sculpt called "The Clicker" It's from "The Last Of Us" series , The character itself is a fungus based creature, work is still in progess, currently working on body details Do give me critique , reviews and What sort of things i might improve in my sculpt (note that this is my 2nd sculpt and it's been…