spent a lot of time messing with volume fog, got it working in VR ie steroscopic fog which is cool The problem with fog in cycles is that it appears in the mist pass whether you like it or not, so you could have invisible fog in the raw render and bring it back in in the composite by bringing in the mist pass, then add a…
Hi, everybody! This is my the first portrait and 3D character model of Henry Cavill as Geralt of Rivia from «The Witcher» of Netflix that I have just released after piecing few hours of work every now and then for a longtime. This game-ready model was an excellent chance to try out new skills of creating clothes and hair.…