Week Seven Day 1- I’m still working on the middle roof of the gate. Day 2- I finished the middle roof of the gate and one sample of DouGong. Day 3- Today, I was experimenting with the approaches from some inspiring tutorials on making pagoda roofs. I learned a lot of new tools in Maya, especially the MESH tool. However,…
Week Eighteen Day 1- I made some progress on the pine tree. Day 2- I almost finished it. Day 3- I finished the last pine tree and set it up in Unreal. Day 4- Today, I found some Meganscan plants to fill the scene. Day 5- Work Day Day 6- Rest Day Day 7- Work Day Summary: This week mainly worked on the last pine tree in…
Week Seventeen Day 1- I completed the second tree, which is a dwarf umbrella. And not a surprise; the wind effect didn’t work on this tree in UE5 either. I also started on the second pine tree. Day 2- I nearly completed it. Day 3- Today, I surprisingly fixed the wind issue, completed the second pine tree, and started on…
Week Two Day 1- I finished the block out in Maya, then imported it into Unreal Engine for fine-tuning. After that, I imported the adjusted block out back to Maya. Day 2- I finished blocking the trim sheets and prepared for sculpting in Zbrush. Day 3- I started to sculpt the first trim sheet in Zbrush. Today I spent the…
Week Ten Day 1- I created a concrete wall that used to separate two houses and started building the first house. Day 2- I finished creating the first house and started working on the second house that’s to its right. Day 3- I created more houses for the foreground. Day 4- I created two more houses. Then I started to break…
Week Twelve Day 1- I made more houses in the background. Day 2- Work Day Day 3- Work Day I watched beginner tutorials to get basic ideas on Substance Designer. Then I decided to follow a tutorial about creating a brick wall in Substance Designer. Substance 3D Designer First Steps: 01 - Overview & Basics…
Week Eight Day 1- I refined the position on the roof tiles and added more details on the hips. Also, small statues were created on the top of the hips. Day 2- I completed three statuses today and had fun with the quad draw tool! Day 3- I finished the top part of the whole roof! Day 4- I started to work on the second story…
Week Four Day 1- Work Day Day 2- I spent a lot of time trying to fix the seam issue on the height map in Photoshop. Then tried many ways to convert the height map to a normal map or generate other maps based on the height map in Substance Painter. Something I found during the process that I need to keep in mind for the…
Week Five Day 1- I decided to create all the wooden pieces in the scene because they have taken a large part of it. In addition, I wanted to start on the wooden bridge and determine what else is needed as I go along. Today, I just created five pieces of wood that will be used to build the bridge. Day 2- I finished with the…
Week Nine Day 1- I finished the sculpt and retopo on the hips. Day 2- Today, I made a big mistake went creating the wooden part underneath the second level. I didn’t make sure the size of the roof and DouGong matched the proportion of the gate. Therefore, when I discovered I’d made a mistake, I had to redo it again. After…