@ModBlue The majority of human art has always been generic or of low quality. The problem is that AI images can be generated in seconds and have high quality (colors, composition etc). Arguably much higher quality than those mediocre human artworks. As such they trend on Pinterest etc, while those human artworks did not.…
In effect, we see a permanent weakness of the AI: it can't produce meaningful designs. That requires a combination of design thinking, some real-world grounding, wanting said design to follow a theme, knowing how to balance detail, connect with the audience, art principles such as unity and variety, etc. Keep in mind…
Be honest, your problem with that woman is nothing to do with her performance. You just don't like her because she doesn't look like the original one. You dislike her because her appearance doesn't match, and you're colouring your entire perception back from that point to pretend, like they all do, that you merely have…
You'd be surprised how often game artists have been scared of technology making their skillset worthless, but it never ends up being the case. Having to learn how to use normal maps, the rise of sculpting apps, photogrammetry, the popularity of asset stores, procedural generation, etc.
A lot of the early AI tools in photoshop are great, select subject and refine edge, content-aware fill, etc. It's when it's used to generate new points of interest where it become a problem.
Personally, I haven't seen any. They tend to be......Very overdesigned-looking. They have a lot of detail, but they tend to lack the sense an actual designer would have about where to put the detail; they don't think about having a strong silhouette, or guiding the viewer's eyes to any parts in particular, or telling…
as a little side comment, companies/studios are ALREADY using AI art. most of what I have seen in terms of AI content so far at least has been using generated art as a base and getting someone else to "touch-up/clean-up/alter sections/ etc etc..". Also all the companies/HR/Marketing will say at the moment they won't use it…
And that'll likely be the limit of it. The value of AI art serves its purpose for concepting and moodboarding. It can be used for more than that though its functionality will be limited. The people who will be most impacted from the AI "taking over" will be those who do art as their day job as in being employed by someone…
I'd say that people have and will always have the control, and it is their duty to do what is needed to keep their environment in order. No matter what they are always responsible for their own fate. The strong carry the weak, those who know teach the ignorant, etc.