It already can, but the difference isn't as stark as with 2D. I've noticed a lot of 3D AI characters whether they are made by human or AI tend to look similar in terms of quality and design. The noticeable difference is that the AI can do it much faster.
I think in the near term the biggest problem with quality 3D ai generated models is the crazy data requirement. It's one thing to correctly predict 1 pixel rgb color at a time for a 2 demensional color output. A 2d pixel output is 1 rgb color. To correctly predict a pixel of a 3D model you'll need to predict the depth,…
...feels like the end is coming any day now... https://80.lv/articles/generating-text-to-3d-models-using-openai-s-point-e-gepetto-ai-unreal-engine/?fbclid=IwAR2a4VENGvNV2Jk7AuwLEqYbSQwOcZRnzqx_lzQmD2u5Zd1IDvFvgh3Eh7E
This is interesting, Using depth data to inform AI texture generation. The model is obviously camera-mapped, but I could see this improving by adding multiple angles. Developers could in theory train the AI using in-house content, to then auto-produce asset variants.…
The truth is that for a lot of 3D problems, whether it's UV or topology, good old math is most of the time still much better at giving you the best result (and faster) compared to AI. The AI wave we're seeing in 2D can only happen because it has access to millions of images to train on and the result just needs to be…
"couldn't someone just simply train an A.I. to use metahuman or makehuman" Well ... this already exists, in the form of the "mesh to metahuman" plugin. It analyses a front view capture of an arbitrary mesh (3d scan, sculpt, anything really) and then massages the base MetaHuman topology around it to fit the features. It…
All of this just fills me with anxiety. 3D Modeling changed my life. It's what gave me a measure of confidence. Initially, I was excited for AI. I saw those upscaled videos from 1900 and I was thinking this could be used to remaster my favorite games from the 90s. I could get rid of tedious 3D work such as UVs and making…
Learning AI art generation tools will become mandatory like knowing photoshop. It will not replace Artists, but we will likely see a similar thing like on the Farm. Instead of 3 Tractors, one guy is driving one Large Tractor. The Job is not going anywhere but you'll not need as many people doing it any more, but you need…
I mean the way it was created and for what purpose is something I anticipated. They built something that is quick to monetise, maybe not monetise the way Midjournery and Lensa are doing it, but driving users so that you can get venture capital. Also the people behind it are marketing people looking to monetise web3, nft…