I started to sculpt the face and want to share some progress! Then I need to sculpt the basic shape of the hair. For base mesh, I use Georgian Avasilcutei (Nimlot) face from this pack https://nimlot26.gumroad.com/l/yXNFU?layout=profile. There are eyes included so it's easier to understand the shapes and proportions of my…
I worked with the head sculpt for a few days. Today I baked basic maps and started to work with head textures in Substance Painter. Here you can see the final result of my high poly pass. Not sure if I will work with it later, I will see how it will look in Unreal Engine. For material settings and texture adjustments, I…