There are many games with stylized art, like mobile games, fantasy and such (like games from Riot or Blizzard), where everything is sort of "organic". When they hire people, do they describe job positions as 3D modellers, 3D sculptors, or do they hire character artists to sculpt buildings like those in Heroes of the Storm…
I just meant that stylized 2D games tend to have a much, much higher variety of artstyles than stylized 3D games. There are many 2D games that evoke "wow, now that is a unique style"-reaction in me (like Loop Hero, Cuphead, Death Crown). I can hardly remember a 3D game that did the same. 3D artists tend to be fixated on…