No biggies on the comments, females be difficult yo! (for me)That is why i am learning the, how to's, probably should've done those studies before the dudes but well, as said in the threads i went to "heroic types". Anywho, i said i'd come back and have since this is a long trek of learning things i do not do or nor have i…
Been a while... After about the 7th time relighting this for the new "completed" items managed to obtain soft shadows in marmo, idk how but i love it and this is kind of how i want her to look like with the pinks in the pit/shadow/indented skin. trying an idea for a style for this so it will be a bunch of updates like this…
progress, had an idea for the head, when the outter shell goes boom.. eh and if the adjustment img loads up, it was what i was thinking to do if not i'll have to come back to fix the img...
Hi everyone new & old, Been a while since i posted any thread for wips, hopefully my enthusiasm will see this to the end. Final expectation: Video. Thought I'd share the process for anyone wondering, i was going to even make this a community "building", event type of project where if anyone wanted to contribute anything…
Artstation lnik...^ more quality\/ lessgifAny who i think its coming along, this is all wip and might change.Been a little bit, played a lot with settings and oh boy finally got a decent look to it for now, basically just updating the thread more to do. Might have to drop the large project after a recent release. Only…
@carvuliero thanks i didn't come by here like i used to so missed this, did a bit and provided a better scrn cap for any c&C but THIS img update/post does not have the changes you mention but thank you again, i am updating the thread, might skip and take more time with things i want to make it detailed but i guess i can…
https://cdn-animation.artstation.com/p/video_sources/001/124/025/vb2-this.mp4 render of previous stuff, iris look maybe.(old but testing things still.) hair updated face close up. Thanks for the comments, i just bit the bullet and decided to use a base-mesh that needs some heavy editing for my project as it saves me time,…
@KiddYouNot Thanks man, appreciate you stopping by and posting helpful feedback, i am looking forward to how it turns out also, i am trying to make something cool looking and maybe adding things not done "yet". No time constraint, i removed any limitation since the goal has changed. You are correct they (lockers) are doing…