Been a while... After about the 7th time relighting this for the new "completed" items managed to obtain soft shadows in marmo, idk how but i love it and this is kind of how i want her to look like with the pinks in the pit/shadow/indented skin. trying an idea for a style for this so it will be a bunch of updates like this…
Bottom of the draws seem to be the only thing detailed but i wanted to see what i could do trying to get the design from the concept and attempt a seamless, (which sadly it is not) texture for my 1st attempt. uh ohes \/ empty. This is also my 1st time trying to do an actual environment piece with the character ^ this is…
https://www.artstation.com/artwork/L2aJqr I'd stick to the level of detail in the final image, which isn't much other than the basic forms and a little muscle definition. It's an outer shell of some biomechanical goo, it's also a shiny surface and making the forms too complicated causes it to lose the interesting specular…
Really interesting idea you've got brewing here, looking forward to seeing how it pans out. I think as of what I can see from glimpsing through your posts is that the only immediate feedback I could provide are about your lockers. Currently the lockers are... - Noisy on initial look, mainly to do with the amount of…
@KiddYouNot Thanks man, appreciate you stopping by and posting helpful feedback, i am looking forward to how it turns out also, i am trying to make something cool looking and maybe adding things not done "yet". No time constraint, i removed any limitation since the goal has changed. You are correct they (lockers) are doing…
Hi everyone new & old, Been a while since i posted any thread for wips, hopefully my enthusiasm will see this to the end. Final expectation: Video. Thought I'd share the process for anyone wondering, i was going to even make this a community "building", event type of project where if anyone wanted to contribute anything…