Very loose arm concept which I'm working on for my tutorial. Would love to hear any feedback, if you find this composition/distribution pleasing or not. If not would like to hear any thoughts on changes :)
Another creature in armor concept, looking for the right one for my tutorial, but I think I will try to stick with this one and flesh it out Some alien general guy who watched LOTR once
Had this idea to make this armor into a more dynamic sculpture look, as I'm only sculpting the bust. Not sure if this is a beneficial thing for a tutorial though, I'm still playing around with this. Altho I have not seen this done that much before with mechanicalarmors, can be interesting