Hi, are there any updates on baking Albedo in Marmoset with refraction included? I'm currently working on an in-game project which relies on such technique, and I can't find any info on the topic.
We're working on bringing light baking bake to Toolbag. We're currently investigating whether it will be possible to bake more complex effects like SSS and refraction. We're not sure if that's feasible yet, but we're researching it. No promises but *fingers crossed*. As Cory mentions, when baked it won't be a dynamic…