Hello, I've been studying 3D art for a couple years now while working a full-time job. I know how to use Maya, ZBrush, Substance Painter, RizomUV, Photoshop, and Marmoset Toolbag 3. I just turned 23 and am living in the US. My goal is to find a job as a 3D Environment or Prop Artist in the video game industry. I almost…
Goals are good. How quickly you get that first job depends on other factors besides your skills (ie: timing and location), but I wish you luck. For all those tools, the official guides should be your first stop - Unreal and Substance official resources are very good. Zbrush has good documentation on what tools do, but its…