Hi Hugh, appreciate the lengthy reply. Regarding your navigability criticism, it's in place of course. As the scenes are actual 3D spaces with pretty correct depth of objects/colliders, but we have an orthographic cam view, it creates a navigation problem. There is a mini-map implemented in one of the setting 1 scenes…
A V G The following art and other content is from a game project I've been occupied with for about 4-5 years now. In short, the game is antinatalism themed and has a quite pessimistic story. It would have various settings, from Earth in the near future (not shown in this post) to various alien planets and megastructures in…