Hi All! Working on yet another 3D stylized piece in UE5: Stylized Scifi Pumping Station Original Concept by TugoDoomER (Khazykov Vasily) on Deviantart Just finished modelling it (albiet some conscious changes). Here is the Blender render for now: Up Next: -- Bringing it into UE5 -- Painting it in Substance 3D Painter
Finished this piece today. Here is the final update on my artstation: https://www.artstation.com/artwork/o2eQlW Final Thoughts Thanks to this piece, I was able to confirm a few more tricks in my pipeline of Blender, Substance 3D Painter & UE5, and speed up my process significantly. I'm expecting to finish a few more…
UV unwrapped, some minor but important changes, setting up substance, etc. Here are a few behind the scenes, for anyone interested. Flat Solidview with Wireframe UV Grid View