WIP of a handpainted tiger bust. this is a highpoly sculpt in zbrush, unlit with polypaint. I'm just noodling and adding to it as i go, like an illustration.
Weekend bloodmoon wolf sculpt from earlier this year! Knocked it out in a weekend -- sculpted and vertex painted in zbrush, a couple of lowpoly models added later in blender, rendered in marmoset 3. Had a lot of fun ignoring realtime UVs/retopo and just focusing on the expressive painting and sculpting :) Process images:
Made 2 simple beads and a rose to use to as cape detail: Pretty happy with the touch of opulence they add, despite being quite simple. The rose textures need a lot more love, they're basically just the simple shapes sketched out. I've been purely handpainting these textures from nothing (I generally use a gradient map base…