This is my character just from my mind no likeness I started it from a sphere. Sculpting in Zbrush Hair is a blender particles system Rendered in blender 3.0.0 Cycles I hope you like it.
This is my personal work i started long ago to learn Zbrush live boolean workflow and ended up making it with final texture and game mesh. i tried to make it used and made some smart materials while doing it which i will share soon. I am planning to add more skins for this and some gillie wraps on it later. lot more to…