another viewpoint. Hard to post these days as these images are so big. i may just have to add them as still in premiere and post them on you tube instead Need to focus on the trees next and then finish up 1 or 2 more vehicles + add mre greebles, leaves etc
Hi! I made this wooden planks PBR #Stylized. And is completely free use, you can edit, add details, use it to learning,etc. In this project you will get the graph for #SubstanceDesigner and the material .Sbsr to use it in #Substancepainter https://luxartstudis.gumroad.com/l/hhpza
@Tejvir make a Topic of your own, add your art there for feedback, then link to it from here. Best way to get feedback. @v@mpiRe I think your link is broken? Also, you're using an @ in your username, which prevents anyone from notifying you via an @ "mention".
Yo! I'm happy to finally share another personal, a stylized DoomHammer with hand painted texturing. I used a mixed tecnique with adobepainter for creating a base texturing and then add more colorful variation with 3dCoat in hand painted style. Link: https://www.artstation.com/artwork/vJRBaA Hope you like it!
after much messing aorund and discovering google maps has a measuring tool , I got the overall proportions a bit better if I ever do this kind of piece again I will get the blockout spot on first then add the details. hard to get the heights correct though, bit of artistic licence here
This is my personal work i started long ago to learn Zbrush live boolean workflow and ended up making it with final texture and game mesh. i tried to make it used and made some smart materials while doing it which i will share soon. I am planning to add more skins for this and some gillie wraps on it later. lot more to…