Can anyone recommend a good trim-sheet tutorial or a video that has a detailed workflow (other than polygon academy on Youtube) , since it feels like i'm fighting the whole process just to make simple shapes (i'm improvising based on the principles i know about trim sheet) Like how to plan things , how to work with your…
Hello everyone, So after a shameful concept sketch of an idea i had, i made this blockout in unreal engine The aim is to work mostly with modular assets and trim sheets on the whole scene CONCEPT & PROGRESS The story behind this, is still building in my mind, i have a bit of a rough idea of what i aim to tell, so i'll keep…
Hey, i dont have any good tuts to recommend, i learned this technique from looking at game assets from older games. One piece of good info i found a few years back is the Sunset overdrive talk, although a bit dated. I usually model with splines so that i can take advantage of the generated uv. I also use simple shapes for…