A lot of things in Maya happen cause of big studios demands. Autodesk does visit the big studios they tell them we dont use xGen mash and shaderfx. So they dont develop it further. Autodesk does care little about small studios or freelancer. Bifrost hydro solver is still in the works but core implementation have to be done…
Not very impress, by all this. xgen + mash + shaderfx looks to be good client for next abandonware. the code will start to vegetate slowly without any update / bug fix. shame cause they were good tools. i'm especially sad to witness the slow death of shaderfx this idea of full control over viewport with low level node…