So I recognize that this script xform -ws -pivots 0 0 0; Moves the selected objects pivot to the world space center and that the command expects 3 arguments, so if I only wanted this to move the pivots x to ws 0, how would I go about filling in the other two arguments. I am not a Mel scripter, just a 3d animation student…
To do it with script you'd copy and change the current xform. I don't do Mel so can't help with the syntax though. If you're just doing this by hand though why not use the transform type-in on the upper toolbar?