I'm trying to put together a MAXSCRIPT course as I used to be a 3D Modeler turned coder and think 3D artists can really benefit from learning some scripting. Some ideas: Clean up large files (REVIT / BIM) Object advanced Arrays / Scatter / Painter Camera Rig Creator Creating a script installer Download & Import Sketchfab…
pymxs is a runtime MAXScript wrapper, to know how to use it you have to know how to use MAXScript in the first place - which is also why there's not much documentation per se as you're expected to use the MAXScript documentation (with the exception of scripted plugins, custom attributes, macroscripts, scripted controllers…