quite an older topic now but I couldn't find any big discussion about it so If you have a link feel free to post it. Obviously it's still in development and some features are still not available but let's go with the case that UE5 is ready, Would it change the Industry? There are still quite a lot of questions about it,…
"I was thinking about learning character modeling to become "future-proof" but with MetaHuman who knows if that's even worth pursuing..All that work I put might be irrelevant in 5 years, hell maybe less." That's not how things work though... NPCs in a game requiring believable realistic characters are not individually…
I know this is very exciting and the tech is very cool...BUT I worked really really hard to become a 3D artist, basically from scratch and to have all my work potentially be replaced by an unthinking, unfeeling machine that can't even appreciate what it does is extremely depressing for me. Yes yes, I know that…
Short answer.. you still have to author the models which is 95% of the effort so it'll make fuck all difference Longer answer.. Nanite and alternative prefiltered mesh stuff is very cool but contrary to most people's interpretation the primary benefit is not in allowing us to make shit meshes without the performance…
dont be silly, this is the same as arguing against the development of farming on the grounds that food is more satisfying if you have to go out to the woods and wrestle it from a bear