Hey all, here's today's update on everything! Sadly I just noticed that while rigging, I broke the uvs, again . This always happens but I always forget about it (it's only due to forgetfulness on my end, I really need to check things better before jumping in). I only managed to find a triangulated mesh with the right uvs,…
Hey! Quick update on this guy. I finished his textures the other day, well, at least the first pass of it! Nothing particular to say about it,except maybe that symmetry was a bit hit or miss so I kinda had to do the hands separately. It wasnt very fun haha. I also came across a weak spot in my uvs, where the in between…