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Author:
AtomicArmy
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make a new default blend shape
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make a new default blend shape
Topic by
Ruz
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Nov 2021
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I corrected the base mesh in maya , managed to it so all the existing blend shapes match the new shape( by adding it as a target), but I would like the new corrected shape to be the default when all the sliders are on zero. is that possible
Re: make a new default blend shape
Reply by
Ruz
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Feb 2022
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just notice this, yeah max always had the good tools for morph targets, had to use maya though, but its ok, managed to sort it out in the end cheers
Re: make a new default blend shape
Reply by
Eric Chadwick
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Nov 2021
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In Max I would just snapshot the pose and set a new morpher up with all the blend shapes.
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