The main issue with Designer it's monstrously inconvenient in its default state and you have to re-do almost everything to be actually useful. You have to master FX -node because it's almost only way to do scale independent anything . Where you could code scale features independent of non-square factor of your textures .…
BagelHero . I am referring to "custom mask blend" and its "use height information" option which works with the heights kind of wrong. It produces sadden height ridges when you paint manually. Same with the clone tool which is no surprise since it works same way in clone and auto tile nodes in Substance Designer too. But I…
Designer can be a bit dangerous in the wrong hands in my experience. It's not at all uncommon for improperly trained users to leave source data unusable for the next person and equally common for them to break something that is used by several other people- understanding dependencies seemingly isn't something that comes…
I disagree, the vast majority of Designer users don't need the FX or PP node. And most people don't need to obsess over single pixels here and there (and if you for some reason very much need to, then I agree that Designer isn't the right tool. I see very little point in using Designer, or Painter if you're making pixel…
I see Substance Designer examples in every resume . Sometimes it looks like a kind of sport achievements. But when it comes to actual work it looks like I only one who really use it for repeating textures. People use Painter for the purpose or just Photoshop with pattern preview , or Quixel Mixer. In a word anything but SD…
For your blurring issue, you can set your fill layer filtering in Painter. By default it's using bilinear filtering, but you can set it to a sharp bilinear that will preserve details a bit more, or nearest to make sure you don't get any resampling, but you may get some really sharp texels popping out. Also make sure you…
Yeah, i see it in advertisements but got kind of different impression from my experience. People have a super cool substances on their web pages , and looking like really master the soft . Then they come to actual work and nobody really use it. While do use Painter.For doing tileable textures too. For quick compositing…
Risking being too blunt here but... You spend most of your time fighting weird quirks, and your experiences are not universal. Have you considered this kind of thing might be either user error or a bug? Have you ever just... asked if something is intentional and filed a report? Plenty of people have no issue working with…
Sorry if I seemed rude. it wasn't my intention at all. Neighter I implied any derogatorily meaning in my "whether people actually use Designer " question. Not "even" . I just see less of it in my work environment , less in job requirements , less in public forums , absolute silence in Facebook groups and basically wanted…