it's a pretty vital skill if there's no basemesh to work from - eg. you're making a 7 legged snail monster or something. My point earlier is that the vast majority of tutorials teach you only to make the thing in the tutorial, in isolation and with no consideration for the next poor bugger down the production line. It's…
ok but not all tutorials are bad, you can definitely learn something by watching. I want to say the industry is changing, people say you need to make character from sphere, nobody gives a shit if u use basemesh or scans if you can make functional and sell it.