1 : cut tool is the least steps - use snapping if you find it awkward 2 : delete the middle face and use bridge 3 : i usually just shift-extrude an edge and target weld it back together
Thanks to all the support received from you guys and from other forums/ discussion channels, these are the best solutions I got: 1) Connect across edges: Use the Distance Connect tool, under Modeling - Loops. However, the target vertexes need to lay between two edge loops. So, it won't work every time, but can still be…
Hello! I'm having a hard time trying to figure out how to get along with a few simple commands in 3DS Max. So, does anybody know how to solve the following issues? 1) How to connect vertexes across edges (without using the cut tool)? 2) How to connect multiple vertexes at once, preserving a good topology (without getting…