Thanks, i have improved a lot on making characters these last couple of years and i recorded the entire process to turn into a tutorial and show my process for likeness, sculpting a character from a sphere, sculpting folds, working with UDIMS, using Xgen for Unreal and so on. Next I have to bring back the posed version &…
Hi everyone, for around a year i’ve been working on this character and it’s getting close to being finished so i will be posting it here. Growing up one of my favorite TV shows was Hercules The Legendary Journey, i used to watch that show religiously so i decided to recreated the main protagonist Hercules played by Kevin…
Unreal Engine 5 renders with Xgen Alembic hair. A note using Xgen Alembic hair in Unreal Engine, most of the process was research and troubleshooting problems and after a week of fixing issues there were 2 i couldn't fix due to lack of documentation, the normals on short hairs were hard and the tangents were broken( tried…
Some tests in the latest version of Marmoset, the denoiser is great, reminds me of the denoiser in V-ray. The final renders will be done in Unreal Engine 5, the Marmoset version doesn't support UDIM's so i had to apply a new material for each UDIM for the body, it also doesn't support Xgen Alembic Hair and im using…