Sure possible. But you wouldnt scale the squares themselves. More like creating a mask for them, where the tile size is adjustable. it would go like: Take a 2d coordinate that has the same vector length as the xy elements of the noise grid. so in this case, it goes to 5,5. then put frac on this, and subtract 0.5. then put…
Feeding grayscale or vector noise into the scale and subtract would make it being able to have different scale per tile but it has to be sampled on a similar grid. With vector noise, this is simple and you just multiply the incoming coordinates of it by the number of cells you want to get. With grayscale noise, its…