Hi guys, so I was experimenting with lumen on a project that I was finishing in UE 4.26, but I'm having a few issues. My main problem is about the shaders, this wwater shader is not reflecting at all in UE5, the first picture is in UE4 and the second on UE5. The reflections in the glass are also looking odd. Also I'm…
If you are using WPO for your water shader your SOL, Lumen & Nanite do not support WPO yet. I'm not seeing any artifacts outside of the water, what do you mean?