Sure. plug a "select" node into the set static mesh node. This will allow you to define a list of multiple meshes and choose randomly. random int and random int from stream nodes can help you generating a random number, that you can use later to select a random mesh from your list. You could also just make an array of…
I ask because your static Meshes and InstancesSMComponents in the variables look like they are arrayed? They have a different symbol then mine when I make them define the type