I've wanted to do a complex scene for a long time and I found this online which I think will work well. How would you guys go about establishing proportions, scale, and the terrain? I have Zbrush, Blender, and Substance to work with. I have done individual buildings before but nothing like this. The polygon count and…
I have had a hard time getting myself to move onto the texturing stage. I have no problems painting models, but making tiling stylized textures requires a very different part of my brain, and its not much fun, if that makes any sense. Anyway I know this is a really bad first look, but I would like help. I used planar…