With this I mean both long fur and short fur. Here is a picture of a squirrel from rdr 2 and it seems that the fur is using some sort of shader or something like that? I have seen similar fur in other games, its weirdly fuzzy and kinda dotty.…
Looks like they have so huge budgets they are not sure what spend it for so they are willing to do kind of conveniences for movie director. It recalls me a project I worked for in 1999. We did everything in nowadays 2048x2048 resolution and super detailed lod01 because we seriously believed a new generation of hardware is…
1. from red dead is called shells http://forums.cgsociety.org/t/character-wip-klonoa/907883 2. is just hair hair planes/cards, possibly actually groomed hair rendered down to a texture with alpha. could be painted as well.the body is likely just texture and maybe a bit of a fresnel shader 3. does also look like cards to…
On the chimp?.. You have to get pretty close before it breaks down - beyond the point where geometry and textures fail. It's fundamentally the fin and shell method if you fed it a combination of meth, steroids and ritalin.
I recall I read a description of so called "fin" shader in one of Nvidia GPU gems or something . Not sure where. We never tried to do something like that for real and I haven't understood a half of the math there. The idea was to use heigh channel in surface texture and spawn small polygons on geometry outlines based on…
Seems like a good thing to me to push the envelope. Going with grooms is the logical next step. I'd rather have this tech performant and ready in a freely accessible engine and after years of improvements rather than everyone cooking their own and offering raw 3rd party solutions when it suddenly becomes becomes the new…
Baking a groom down to a character and blending that with strategically placed haircards is what seems to have been done to those naughty dogs indeed. These are probably pretty low poly models. Another way that only looks good on longer/dense fur and requires a lot of polygons is to cover everything in haircards. There are…