Hello fellow artists! I'm in a dead end and would greatly appreciate if someone can help. I have made a tree, where lower half is sculpted and unique texture is made for in Painter and upper half is not sculpted and would use a tilable texture. I also have 2 tree bark textures I'd like to blend between in UE4. One texture…
Hey Axi5, thanks for your reply. It'd be really helpful if you can tell me what exactly you don't like about the UVs, so that I can change it. Here's the solution I was given by a person from the awesome DiNusty community: I had to vertex paint the lower part of the tree in black (0,0,0) and in the LERP node, I had to…