Maybe it's more the Navigation option "Orbit Around Selection" which may have his interest (don't remember if it's checked by default). Note also the Numpad view navigation shortcuts: Shift Numpad 4 or 6 which allows to turn around a bit like 3dsMax orbit mode.
I'm coming from 3ds Max where I'm used to pressing a keybind (CTRL-R) to enter Orbit mode (rotate around selection), in which left click and drag rotates the view and right click exits the mode. My question is, is there a way (settings or otherwise) I can get Blender to do the same -- basically toggling rotate on/off…
@Yadoob I think the input category is the most important part, it's how you define when Blender will keep listening for the key combo. You want the keymap to work any time the 3D View has focus (no matter if you're in Edit, Sculpt, Object etc. modes), so I placed it on the 3D View > 3D View (Global) category: The choice of…