Later update than I wanted to, but deadlines and rendering were a pain, so I'm posting late in the week. The computer I was able to use had a slightly different version of UE4 and I'm not sure if that's changed anything or not (I tried to look and download the exact version, but it was either this slightly updated one or…
If you downloaded my scene, then you saw that I already had a camera set up with the objects in much the same way that should have done something similar and they did NOT show DOF at ALL when the layers and settings said they should (both camera DOF and post process). I had screenshots included as well for what I was…