Later update than I wanted to, but deadlines and rendering were a pain, so I'm posting late in the week. The computer I was able to use had a slightly different version of UE4 and I'm not sure if that's changed anything or not (I tried to look and download the exact version, but it was either this slightly updated one or…
I've also tried making a plane that will slightly blur the things behind it, but none of them worked (I tried 3 different material types, but the only one that worked was a motion blur that doesn't work or look like DOF or gaussian at all), and while UI can blur things, that only seems to work and appear in play mode,…
No matter what I do, I can't get DOF to work with any camera type, any scene, even in the ones I download from Unreal's learning section. I can make the entire screen blurry or the entire screen clear, but absolutely no deviation between a foreground and background, where some things are clear and others are blurred. I…