This tool is the best I've seen. Tiled and looped, with lots of controls. If you want reflections etc, import into 3ds Max. https://www.dualheights.se/caustics/
That is another example of animated texture, how can be done those animations to render out in a set of images to be played? perhaps 24 or 32 in a looped seamless animation? to put in a plane and then import in other games like skyrim or else as it works there with animated textures mostly.…
Here's a quick example of using 3ds Max to make a tiled & looped animated texture. It requires the "Warp Texture" plugin by John Burnett. https://www.maxplugins.de/max2018.php?search=warp+texture&sort=Author(change the version to match your 3ds Max) In the Slate Material Editor, right click on the preview for the Warp…